PAD Spotlight | Meridionalis | Heroine Rare Egg Machine

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Who is Meridionalis

Meridionalis is a Blue/Green monster with top waifu status from the Heroine REM.  She is a 6 star pull that is capable of replacing Awoken Liu Bei systems that rely on 3 zeus dios to use an active skill, swipe, and clear almost any stage in the game.

meridionalis

Meri has a mechanic that stops skyfalls from happenings, which may seem like it’s not good since many times skyfalls save lives (as seen in the infamous Beelzebub poison skyfall save).  However, Meridionalis not allowing skyfalls can be seen as a way of dramatically speeding up runs for those who wish to farm over and over for specific monsters and skill ups.

Video of this PAD Spotlight

The no skyfall mechanic will possibly be used in ranking tournaments now as well as the quicker you can get through a dungeon, the better.

Finally, having no skyfalls means you can control your damage against enemies such as sopdet, vishnu, and heradragon.

 

Meridionalis Vs. Ilmina from the Heroine REM

When it comes to the Heroine REM, Meridionalis is seen as more coveted than ilmina, the 7 star pull of the event.  Let’s take a look what each has to offer

Ilmina

Ilmina

Meridionalis

Meridionalis

Attack 2205
RCV 124
HP 4185
Attack 1468
RCV 334
HP 3875
Active: 100,000 Lazor

Changes entire board to Light and Fire

Active: Changes Dark and Heart to Water

Adds 2 Combos to Turn

Leaderskill: All attributes Attack x3

RCV x2 when Light and Fire combos matched

Changes Board to 7×6

Water attributes Attack x2.5, RCV x2.5

Attack x4 when matching up to 8 Water orbs

No Skyfall Matches

Awakenings:

4 Skill Boosts

2 Time Extends

Attacker, God, Dragon killer

Awakenings:

5 Blue Rows

1 Skill Boost

 

Both Ilmina and Meridionalis highlight new aspects of Puzzle & Dragons.  While they are not the first (and the reason some people argue against rolling the Heroine REM because there isn’t anything game breaking) they are among the strongest when it comes to these mechanics.

For Ilmina, having a 7×6 board opens up the possibility of using Kenshin Kenshin in a better scenario.  Using double Kenshins, in a 6×5 board, can only achieve a multiplier of x2916 (which is freaking amazing) as you can only get 3 crosses on a board this size without skyfalls.  However, getting enough orbs to do this is pretty tough without using up skills and you can almost never get 3 crosses without a skill. With Ilmina, you have a bigger board which has up to 42 orbs and if you get 5 crosses, you can get x1458 multiplier (6 crosses like Reco in this video will get x4274, but pulling this off is ridiculously hard and not needed for 99% of this game).  Getting 15 of them to be light (with Kenshin’s skyfall) is more manageable.  Even better, you can get a bigger multiplier of up to 5 crosses if you’re really good, paired with Ilmina’s x3 attack (x4 buff coming after JP announced this earlier this week).

Even if you are not as proficient in crossing fire and light orbs, I think Ilmina x Kenshin is a fantastic pair.

Kenshin aside, Ilmina brings a casino aspect to ranking dungeons we saw in the last ranking dungeon (tifa paired with Ilm).  Ilmina is better for rankings because she has more skill boosts, doesn’t need to be paired with Tifa as she brings the 7×6, and she can lazor predras if needed.

Meridionalis, unlike Ilmina, will optimimally be paired with herself, but even if you don’t (see leader pairing ideas below) you will still have access to her no skyfalls mechanic that will allow you to speed through ranking dungeons or other high level content.  Here is an example of me taking on Cosmo Crusader with Meridionalis:

 

Cards to Pair Meri With

If you were not lucky enough to pull Meridionalis, do not worry because you can use the Meri I am sure a plethora of your friends have pulled.  If you find yourself struggling to get more friends who have them, then I highly encourage you to use your stones to extend your friend space, which I talk about in this article (up to 300 if you can).

I am extremely excited that I have Meridionalis since it gives me more options of how I want to farm.  My alternate account has always been a struggle because my pulls from the REM have always been ridiculously terrible (silver fest 2017).  Because enough bad rolls eventually got me to 300,000 MP, I purchased Neptune Dragon on that team.  Neptune Dragon is a fantastic card to pair Meri with as you get 10x from Meri and x6 for Neptune Dragon in addition to a nice amount of rows, poison access if needed for perseverance and predras, and great stats.  Below are some of the main leaders I recommend pairing with Meri:

MeridionalisMeridionalis MeridionalisMeridionalis Combined Multiplier
Attack x10
RCV x2.5
HP x1
Attack x10
RCV x2.5
HP x1
Attack x100
RCV x6.25
HP x1

Meri with herself is ideal, but remember you don’t need both leaders to have the no Skyfall active to make sure it activates.  With 2 Meris, however, you can keep the no skyfall buff if one is bound (but not if both are bound).  With both leaders bound, it’s often better to get your skyfalls so at least you can hope hearts skyfall in and save your life (depending on the enemy).

MeridionalisMeridionalis reincarnated neptuneReincarnated Neptune Combined Multiplier
Attack x10
RCV x2.5
HP x1
Attack x6
RCV x1
HP x1
Dark, Water, Light Damage -50%
Attack x60
RCV x1
HP x1
Dark, Water, Light Damage -50%

I think Meri with Reincarnated Neptune is a great idea if you are newer to the game and want to use Meri to beat tougher content.  Double Neptune can often be overkill (but the damage is laughable from your enemies at 75%) but Meri’s strong row emphasis paired with Neptune’s damage reduction, and decent multiplier by comparison, can lead to a dynamic duo able to conquer lots of content in early to mid game play.

MeridionalisMeridionalis  Neptune DragonNeptune Dragon Combined Multiplier
Attack x10
RCV x2.5
HP x1
Attack x6
RCV 1.5 (God Type)
HP x1
Attack x60
RCV x3.75
HP x1

Neptune Dragon is the only card on this list that would require money (pulling Godfests for MP and selling the bad pulls) or time (farming MP) to pull and does not require luck to have.  I’ll definitely admit that pulling Meri, or even Neptune or Andromeda is all about luck.  Some people have luck with certain cards, and some don’t.  The best way to improve your luck is to purchase a card instead.

Neptune dragon is a great card that only requires God type subs to fully achieve the RCV multiplier.  I believe  that pulling Meri has allowed my main account and alternate account to farm tons of content more easily (as seen in this easy farming team I made for Cosmo Crusader).

You will need more blue orbs, but you should have some pretty decent board changers to take advantage of Meri’s rows anyway already.  Instead of matching 8 blue orbs, you will now want to match 11.

MeridionalisMeridionalis Awoken Neptune DragonUltimate Neptune Dragon Combined Multiplier
Attack x10
RCV x2.5HP x1
Attack x6
RCV x1.5 (God Type)
HP x1.5 (God Type)
Attack x60
RCV x3.75
HP x1.5

The new ultimate Neptune Dragon (not out in NA) is arguable what will propel Meri to a higher status in my opinion.  Right now, Meri is on par with Sarasvati with speed of farming, and glass cannon skills.  This means that she can hit hard, but when confronted with high hitting monsters in longer dungeons, she won’t excel like Krishna or Myr would because her HP is low.  Sure, lots of blue subs have naturally high HP, but without coop, and even then, it’s hard to stall out big damage.  Premptives and enemies who hit hard consistently with a damage shield (Vishnu and Heradragon) are a crutch to Meridionalis just like every other card that is not at the top in the Meta right now.  For this reason, Uvo Nepdra will be amazing by bringing the naturally high HP even higher.  Paired with the 3.75 RCV, you should keep your HP high really while also dishing out millions of damage easily.

MeridionalisMeridionalis AndromedaAndromeda Combined Multiplier
Attack x10
RCV x2.5
HP x1
Attack x5
RCV x1
HP x1
Attack x50
RCV x1
HP x1

Because Neptune and Nepdra are high end monsters who require either a lot of MP or a lot of time to full evolve and level up, I wanted to include a card that can still take advantage of Meri’s high end attack.  Andromeda is an example, but not the only card you can use, that takes advantage of Meri’s rows and boosts attack as such.  Your multiplier is half that of a double Meri team, but I can see players who were unable to pull Meri able to still utilize her in their playstyle.

I like Andromeda because she is conditionless in regards to what you would be doing with Meri anyway.  Like Nepdra, she only requires more orbs to fully activate (10 instead of 11).

You can use Awoken Hermes, Mori Motonari, or Awoken Sun Quan for example if you like, but these cards all carry other conditionals that would not synergize as well with Meri.  Needing fire orbs for Hermes or Sun Quan means you can’t use Toshiro as a sub; needing attacker or physical subs means you have less subs to choose from for Moro Motonari, etc.

Possible Subs for Meridionalis

 

MeridionalisMeridionalis Like many cards, she is a perfect sub for herself.
You can inherit her with herself as well if needed, but her
5 rows will be an amazing boost
Beach Eschamali    Beach Eschamali While the Skyfalls won’t be felt the same turn, having more
water orbs is a perfect subset for Meri
7 Orb enhances also add 35% more damage
 Ryune Ryune A full board changers with rows, TPAs & Haste
Her stats also add a great dimension to the team
Mori Motonari PAD Mori Motonari Arguably the best sub to have for Meri, his bi color board change,
2 turns of haste, and 4 rows make him essential for top content
 Awoken Hermes PAD Awoken Hermes If you don’t have Beach Eschamali, Awoken Hermes can bring
double orb change and 2 turns of skyfalls.
 Beach Urd PAD Beach Urd The orb enhances and skill bind resist can make Beach Urd
an essential card if you don’t have Andromeda.
Sitri PAD Sitri Finally some use for Sitri.  While really refined to assists,
Sitri herself can sit on the team with her low cooldown and doubleorb change, without removing hearts.
 Alrescha PAD Alrecha Haste and a double orb change, plus God Killer allow this form
of Alrescha to be a killer.
Andromeda Andromeda A meri team is arguable unable to operate without
Andromeda in my eyes. Her double skill bind resist
offers too much value to be overlooked.
 Blue Sonia PAD Blue Sonia A bi-color full board change and 2 blue rows packs a
punch for this team.  Paired with Meri, you can have afull board of waters and 3 combos for tons of damage.
Toshiro PAD Toshiro Having multiple Toshiros allows for a buttonable system

very similar to Awoken Liu Bei and 3 Zeus Dios’
However you must coop, just like Liu Bei, so it is only

better because of the lacking skyfalls

 

Of course there are other subs you can use, but the main idea is that they create blue orbs, have a low ish cool down (high cooldowns work as long as they are extremely beneficial like Toshiro).  In general, Zeus Mercury, Noah, and Noah Dragon are not great subs as they offer very little value in awakenings or their cool downs are too high to farm efficiently.  Ultimate Blue Odin will be better for the team as he has 4 skill boosts but for now, the current blue odin brings a ton of value in his 4 blue rows.  Just watch out using him and Ryune in a party as they both currently lack Skill Bind Resists (until Ryune’s buff comes to NA.

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